I happen to be fortunate. My team of writers on Dragon Age currently consists of nine people— most of...
Seattle photographed by Manny Bernardez.
Hawken - the upcoming indie game made by adhesive games - looks bloody amazing :) and it is made by just a small team of very dedicated...
Around Rata Sum Part 1 of 2
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Howdy, pilots!
In ongoing efforts to keep Team HAWKEN a lean, mean, war machine we’re archiving our Tumblr account. If you’re looking for HAWKEN news and updates be sure to check out:
HAWKEN Official Website: http://www.playHAWKEN.com
HAWKEN Facebook Page: http://www.facebook.com/playHAWKEN
HAWKEN Twitter: http://www.twitter.com/Playhawken or @PlayHAWKEN
Happy Hunting!
xxoo
Paula Cuneo, VP of Transmedia Marketing and PR at Meteor Entertainment, and the PMS Clan enjoying the pre-PAX festivities.
Don’t mess with these ladies. They are dangerous.
Khang Le, Creative Director and co-Founder of Adhesive Games, in a Q&A with Indie N.
Khang also discusses how HAWKEN started, how Mitch Lasky of Benchmark Capital got involved, and how the game is developing.
At PAX Prime 2012, HAWKEN was awarded:
* STFU’s Best of PC
* STFU’s Best Graphics
* Destructoid’s Must Play
* Shogun Gamer’s Best of Show
* MMOhut’s Best Graphics: Runner Up
Who would have ever believed that a game built in nine months by a handful of guys could ever get this far?
The Game Jar filmed a demo walkthrough with Khang Le, Creative Director for HAWKEN.
Khang talks about:
Jason Hughes, Producer, and Paul Loynd, Release Manager, will be discussing the game’s development, including details on the alpha 2 testing process, with the fine folks at Keyboard + Mouse or Die.
Mark your calendar, YOU WON’T WANT TO MISS THIS: If you tune in to the live podcast, you will have the opportunity to get one of our alpha codes.
Monday, September 17th at 7pm PST/10pm EST.
Curse.com’s Lindsay interviews Jason Hughes.
Covers topics, including:
MMOhut’s interview with Adhesive Games’ co-founder (and only animator) Chris Lalli.
There were so many people gathered at the HAWKEN booth every day all day long.