Jason Hughes, Producer, and Paul Loynd, Release Manager, will be discussing the game’s development, including details on the alpha 2 testing process, with the fine folks at Keyboard + Mouse or Die.
Mark your calendar, YOU WON’T WANT TO MISS THIS: If you tune in to the live podcast, you will have the opportunity to get one of our alpha codes.
Monday, September 17th at 7pm PST/10pm EST.
If there’s a typical image of what a free-to-play game should look like, Hawken takes that preconception and smashes it with a giant robotic fist. This gorgeous and highly detailed mech combat game allows you to customize a walking death machine and then go at it against other similarly equipped mechs online.
You really have to see Hawken in action to fully appreciate its class-based dynamics and visual identity, so consider yourself among the lucky ones if you were able to get some hands-on time with it in Cologne.
Hawken doesn’t just have the looks that won it so much attention when it was first revealed, it has an extremely satisfying deathmatch core.
Hawken was one of only 12 games to win an award for Best of Show at Gamescom 2012.
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