Play Hawken

Hawken™ is a free to play multiplayer mech combat game.

Claim your callsign and play free now, mech pilot! Join Open Beta, now LIVE!
Recent Tweets @playhawken
Posts tagged "review"

When the Hawken demo finally finished I asked how much it was going to cost and when it released, that was when I found out it was free which took me by surprise. Hawken isn’t your typical run-of-the-mill free to play FPS though, it’s mech-based warfare.

by VG24/7

Jump to 3:23 for Hawken

Exclusive Hawken gameplay and review by @Whiteboy7thst

MMOHut's review of Hawken at E3.

There are only a few games from E3 that I can say without a doubt I’m dying to play, for the first time or again and again. Hawken was my second appointment at E3, and after a full day on the show floor, it’s the one game I’ve played that I can guarantee that I would play every day…forever.
'Hawken Hands-On Preview' on Gadget Review.
Though this was a very early build of the game, the graphics are stunning. The Unreal Engine can be pushed pretty hard, and Hawken takes advantage of it. From the cockpits to the exterior, the mechs are very detailed, and having different cockpit HUDs for different mechs gives each mech its own unique feel. The game itself ran very smoothly on what we believe was a GeForce GTX 560 Ti, an unequivocally good sign at this stage in development.
KBMOD's review after demoing Hawken at PAX East.

Pixel Enemy's review of Hawken after the PAX East fan demo.

Hawken consistently and continually amazes me. That a game this beautiful can come out of a small indie developer leaves me with hope for the entire video game industry.
Craig Withers of Giant Fire Breathing Robot.
The reason why I’m really interested int this game is because it shows the power of indie development. Hawken is a work of love from a small team, who created the game using Epic Games’ Unreal Development Kit (UDK). Over months of work, and the help of Youtube and social media, interest in the project began buzzing, until finally the game was picked up by Meteor Entertainment, who raised over $10 million to fund the game. It’s another happy story of independent development that have been taking place lately, showing how the industry is slowly evolving into something new and very exciting.
Brendan of Power Cords.

ZamboniChaos of YouTube, we salute you!